Sevtech Ages

Sevtech Ages 1

First shot of the base. We’ve already gotten the Tinker’s smelter up and running, as well as a small blood altar. Down by the water you can see our farms, with totem poles for quick grow rituals. Out on the island is a crusher.

Sevtech Ages 2

Our marble home, just outside we have our Buffalo working pens, as well as a small pig farm (hole). Water on top of house is for landing when coming back via SlimeSling and SlimeBoots. We also see out smelting and cooking setup. In the distance some mixing basins with an infinite water source (well bucket).

Sevtech Ages 3

Our high altitude Astral sorcery altar.

Sevtech Ages 4

Closeup of our home with our Golden chests storage system. On the walls hang a few trophies from Twilight forest.

Sevtech Ages 5

A setup for quickly making dough, leather, and other stuff made in mixing basins. To the left is a well bucket surrounded by water. We manually bucket water from the well bucket to the tinker tank, and then fill all mixing basins with a faucet pouting into channels leading to the back of the basins. Then we can just run along the line and put ingredients in or stir.

Sevtech Ages 6

The wall of the house is full of drying racks for leather from the nearby mixing basins.

Sevtech Ages 7

The Astral sorcery altar needs to be high up in the air for getting the most starlight. Our Climbing Gloves are used to climb up the side.

Sevtech Ages 8

The Tinker’s smeltery, with wooden chest and hopper feeding into the controller.

Sevtech Ages 9

Tool stations for making Tinker’s armor and tools. Blast oven in the background.

Sevtech Ages 10

We are electrified! Wind mills and water wheels provides energy for our base. At the bottom some garden cloches for growing wheat, carrots, and the like.

Sevtech Ages 11

The old farm, now obsolete by the industrial revolution.

Sevtech Ages 12

Automation for the smeltery! Restone clocks (turned on and off with levers) control the faucets beneath. A chain of hoppers and uppers transport everything from the casts to the golden chest.

Sevtech Ages 13

Jobjörn looking through a chest. In the background advanced blast furnace and advanced coke oven. Electricity grid starting to spread.

Sevtech Ages 14

We go fossil. Our pumpjack is pumping oil from deep underneath the bedrock.

Sevtech Ages 15

View from the hole. Electricity from wind and water going down, oil from the ground going up.

Sevtech Ages 16

The first refinery is up. Oil from the pumpjack in the hole is being refined.

Sevtech Ages 17

We ran out of power. More wind mills!

Sevtech Ages 18

Crusher from Immersive Engineering. A dropper controlled by a redstone clock to put stuff in it. The small box with note on top is a sound muffler to stop the horrendous sounds.

Sevtech Ages 19

MORE WIND MILLS!

Sevtech Ages 20

The Cloches get water from the water pipeline. Our water tank (Immersive Engineering) has a Well bucket surrounded by water on top, giving us infinite water.

Sevtech Ages 21

Our first Modular machine. This one for making propene from naphtha and steam. Behind it a solar tower for boiling water into steam.

Sevtech Ages 22

Map of the base.

Sevtech Ages 23

Diesel generator.

Sevtech Ages 24

Our underground pipe system is getting a bit… messy.

Sevtech Ages 25

More pipes.

Sevtech Ages 26

A liquid processor to create molten plastic.

Sevtech Ages 27

More power is needed. This is our first steam turbine generator. Making huge amounts of power, we’re a bit low on steam at the moment though.

Sevtech Ages 28

Part of (most, really) our newly aquired power goes to the Arc furnace for smelting large amounts of ore.

Sevtech Ages 29

The base is growing, we needed a small sleeping cottage in the other end of the base.

Sevtech Ages 30

Our two refinery towers, with added smoke-rock from the Twilight forest for added smoke effect.

Sevtech Ages 31

A small plastic mixer from Pneumaticraft, making all colors of plastic. In the version of SevTech we run the color items are picky, you need the actual dyes, it is (was?) not interchangeble.

Sevtech Ages 32

Pressure chamber from Pneumaticraft.

Sevtech Ages 33

Jobjörn and the pneumaticraft pressure chambre. Powered by a compressor running on coal. We use a hopper for input items and then a chest on the output block. You have to either specify filter by item name, or use redstone signals to prevent your input items to be pushed out immediately.

Sevtech Ages 34

A small electric substation taking HV power from the steam turbine and storing it and then transforming it into MV, which most of the base runs on. Immersive engineering capacitators, transformers, wires and connectors.

Sevtech Ages 35

Some items need to be compressed, by jumping on them.

Sevtech Ages 36

Our two plastic mixers, one for solid plastic and one for colored.

Sevtech Ages 37

Pneumaticraft area expanding. Now with a pool of etching fluid, a charging station, and the beginnings of the automated construction chain.

Sevtech Ages 38

An accidental lava spill falling down from the Astral Sorcery altar.

Sevtech Ages 39

A new crusher added to the base. This one from Actually Additions. Using Item Pipes from Cyclic to transfer in and out.

Sevtech Ages 40

The kitchen from the outside. With our berry garden beside it.

Sevtech Ages 41

We’ve got a kitchen! Basically a full Cooking for blockheads setup.

Sevtech Ages 42

Jobjörn, stuck on a small small piece of dirt (with his grave), in the end. He fell down and died.

Sevtech Ages 43

Rescue mission successfully completed! A waterfall brought him up.

Sevtech Ages 44

Per on the bow of an ender ship. With a dragon head on his head.

Sevtech Ages 45

The base has grown quite a lot.

Sevtech Ages 46

Sunrise over the oldest parts of the base. Blood altar has been moved and upgraded since we last saw it.

Sevtech Ages 47

Inscriber from Applied Energistics. A hopper provides input to one of the three inputs.

Sevtech Ages 48

The Pneumaticraft supply chain is up and running, making PCB production much easier.

Sevtech Ages 49

The computer is up! Finally! One of the biggest milestones reached! We went with Refined Storage. A grid (not a crafting one yet), a controller, and some external storage put on some storage crates.

Sevtech Ages 50

Some kind of Necronomical ritual from AbbysalCraft.

Sevtech Ages 51

The first compressor is up and compressing.

Sevtech Ages 52

The view we see a lot these days.

Sevtech Ages 53

Growing rock crystals. Just pop a rock crystal and some stardust in a pool of liquid starlight. Leave it growing until sparkling. Harvest with a pickaxe, use luck for extra drops. Repeat. (Rain not needed).

Sevtech Ages 54

Jobjörn building our new NASA area. Here all of our Galacticraft stuff will live.

Sevtech Ages 55

We had some differing opinions on design in the beginning. We ended up going for a dark obsidian design.

Sevtech Ages 56

Our oxygen grove. We don’t need to have different types of trees, but it looks nice. In the middle is an oxygen collector pumping oxygen under the ground all the way over to NASA.

Sevtech Ages 57

The arc furnace going hot. We’ve added an input chest for easier handling. Again, cyclic pipes doing the lifting.

Sevtech Ages 58

Charging station from Immersive Engineering.

Sevtech Ages 59

The ground under our base is increasingly looking like this. Lots of small passages with cyclic item cables, refined storage cables, so far.

Sevtech Ages 60

More and more pipes.

Sevtech Ages 61

Jobjörn in a space suit next to the NASA workbench. A fuel loader in the foreground.

Sevtech Ages 62

Landing/takeoff pad has been deployed.

Sevtech Ages 63

Our first rocket! Space, here we come!

Sevtech Ages 64

Fuel and oxygen loader.

Sevtech Ages 65

Mixer from Immersive engineering. We use this to create liquid slime, which we bucket into the Tinker’s smelter (just use a bucket on the drain), and the pour out.

Sevtech Ages 66

View over the old tipi, the mixing basins, our new kitchen, and the portal to Twilight fortress.

Sevtech Ages 67

Jobjörn heading of to the moon while Per waves goodbye. For the first time, not on the same planet.

Sevtech Ages 68

I can’t stand it, I’m going after him!

Sevtech Ages 69

Leaving the base behind.

Sevtech Ages 70

The Overworld looks so small from up here. And isn’t that the moon I should be heading for?

Sevtech Ages 71

The two moonlanders and the return rocket set up on the moon.

Sevtech Ages 72

Heading back!

Sevtech Ages 73

Shooting for the Overworld!

Sevtech Ages 74

The other rocket heading home.

Sevtech Ages 75

Mining for materials deep in the ground.

Sevtech Ages 76

Back to the moon, this time synchronized!

Sevtech Ages 77

Moon village, we can’t talk with them though.

Sevtech Ages 78

…so we took their house.

Sevtech Ages 79

Getting started on the Mekanism tree. Enrichment chamber and the Metallurgic infuser.

Sevtech Ages 80

Methane Synthesizer and a Gas Liquefier from Galacticraft.

Sevtech Ages 81

Cleaned up the chain a bit. A Power adapter converts power from Immersive Engineering wires to Galacticraft Aluminum wires and powers them from beneath.

Sevtech Ages 82

The Void Ore Miner (tier 1) is up and running. Using a LOT of power.

Sevtech Ages 83

Water electrolyzer added to the chain. Water to Hydrogen and Oxygen in the electrolyzer. Hydrogen to methane in the Methane synthesizer. Methane to rocket fuel in the Gas liquefier.

Sevtech Ages 84

A new tier of rocket created.

Sevtech Ages 85

The base from above. In the bottom is our mob grinder. Three Mob fans (Mob grinding utils) with upgrades blow mobs spawning naturally in a dark box into iron spikes. All loot is collected through a series of hoppers.

Sevtech Ages 86

A Mekanism chain creating Steel from Iron. Iron is loaded through Refined Storage exporters to the left (turned on or off with the lever). Coal is loaded through the back through exporters as well, and the result is imported directly into the computer.

Sevtech Ages 87

Smelter from Mekanism. The difference in size and efficacy between Mekanism and Immersive engineering is very obvious when put beside each other. This imports some smeltable stuff automatically from Refined Storage and puts it back.

Sevtech Ages 88

Three new Sun towers from Immersive engineering, producing a lot more steam for our turbines.

Sevtech Ages 89

Second steam turbine up and running.

Sevtech Ages 90

Our power farm.

Sevtech Ages 91

View over the base from the blood altar, looking our over NASA.

Sevtech Ages 92

Heading to Mars!

Sevtech Ages 93

Setup on mars. Power cell synced to the Power cell on the Overworld, providing wireless energy wherever we need.

Sevtech Ages 94

Heading home again.

Sevtech Ages 95

Galacticraft requires a lot of compressed stuff. So here are, more compressors.

Sevtech Ages 96

View over the base from the Astral sorcery altar.

Sevtech Ages 97

Jobjörn and his army of slugs.

Sevtech Ages 98

The Nether portal.

Sevtech Ages 99

Some artistic flair on our portal area.

Sevtech Ages 100

Teleporters to the moon and Mars. We’ve found the teleporters a bit flakey, usually turned off when we get back to the server. We have both Weirding gadgets and Anchors, but they doesn’t seem to work 100%.

Sevtech Ages 101

We’ve moved the Twilight Forest portal to the portal area.

Sevtech Ages 102

The portal area.

Sevtech Ages 103

We found a lot of slugs on Venus (I think).

Sevtech Ages 104

If you sometime leave the base, you can find quite a pretty landscape.

Sevtech Ages 105

We did some experiments to find which flooring was fastest. Three lanes with grass path, concrete, asphalt. For added flair som finish line lamps.

Sevtech Ages 106

Base perimeter expanded. Lots of new space for construction.

Sevtech Ages 107

We’ve traveled to the asteroids. A water sigil from Blood magic clears asteroids quickly. And gets you a way up again.

Sevtech Ages 108

Something is clearly on fire.

Sevtech Ages 109

Sunset over… the Moon?

Sevtech Ages 110

Terrain generation can be… weird.

Sevtech Ages 111

Miniaturization field constructed.

Sevtech Ages 112

Mystical agriculture house built. Three floors with an elevator in the middle. Will be empty for quite a while though.

Sevtech Ages 113

Mekanism smelter upgraded to a Smelting factory. Speeeeeeeed.

Sevtech Ages 114

The old Immersive engineering crusher also hooked up to some exporters and importers. We have three crushers because they don’t crush the same stuff, because reasons.

Sevtech Ages 115

Crusher hooked up to some importers and exporters.

Sevtech Ages 116

MORE COMPRESSION!

Sevtech Ages 117

Some stuff should automatically be infused. Mostly stuff from the Void ore miner.

Sevtech Ages 118

A new area with a Mekanism chain for increasing output from ore. They are purified, crushed, and enriched. The first part are a lot of electrolyzers making oxygen, piped with mekanism pipes to the purifier.

Sevtech Ages 119

Jobjörn showing off his new drill.

Sevtech Ages 120

Jobjörn testing out his new rifle.

Sevtech Ages 121

Jobjörn has gotten some kind of staff that can build in a straight row.

Sevtech Ages 122

Jobjörn standing in front of a new tier of rocket.

Sevtech Ages 123

View over the base, with Jobjörn swooshing past in his new rocket.

Sevtech Ages 124

A new tier of rocket, ready to launch! Our rocket production rate has greatly increased by the SevTech update making us able to create our schematics in the Shambulator.

Sevtech Ages 125

Our mob spawner. A dark box with some fans and spikes.

Sevtech Ages 126

Expanded teleporter area to all planets.

Sevtech Ages 127

An atomic reconstructor is up and running, with added safety features. Now we can get leather so much easier than before.

Sevtech Ages 128

Empowerer and displaystands. Powered from below by aluminum wires. Mystical agriculture is getting closer. We just have to get to neptune.

Sevtech Ages 129

Blast off, another tier of rocket. Going to saturn, or Neptune perhaps.

Sevtech Ages 130

The base from above.

Sevtech Ages 131

Jobjörn hard at work getting some boilers up. We’re constantly lacking steam for our turbines.

Sevtech Ages 132

Three of our solar towers, and our boiler and turbines.

Sevtech Ages 133

Even more solar towers, and the Advanced Generators turbines.

Sevtech Ages 134

The base was a bit bare, so I grew some trees near our portal zone.

Sevtech Ages 135

Our first prosperity shard getting generated! Mystical Agriculture here we come!

Sevtech Ages 136

We made an industrial drying unit from Modular machinery. We needed tanned hide for something, and this was easier. I also went around putting up signs on everything.

Sevtech Ages 137

The steam production has been restructured. Everything now pumps into one tank and from there to the turbines.

Sevtech Ages 138

Distilleries to produce distilled water, making our solar towers more efficient.

Sevtech Ages 139

Our infinite water generation v2 (up from the old well bucket method) relies on Mekanism Electric Pumps, into a fluid tank buffer, and then piped with mekanism pipes (due to their throughput) to the distillers.

Sevtech Ages 140

The first Tier of Mystical agriculture is up. We grow them in Immersive engineering Garden Cloches and import the contents directly into our Refined storage. In front are Refined storage detectors which will turn off both the Cloche and importer when we have over 1000 items of the thing we’re growing.

Sevtech Ages 141

One of the mods apparently has a Halloween feature. A soundless lightning strike and then a ghostly appearance. Creepy

Sevtech Ages 142

Our recently landscaped area making room for even more Solar towers!